Hua Hin HarlequinsTouch Rugby
← Back to playbook
Coach approved

Basic Drive and Reload

Three connected carries across two reloads: M1 carries, M2 halves and releases L1; after L1's touch, M2 halves again and releases M1 in the right channel.

Touches
Three
Core players
M1, M2 and L1
Defensive retreat
Seven metres
Priority
Forward momentum

Watch the movement

Three connected drives

Press Play and watch M2 stay connected to the ball while every attacker keeps a clear lane and forward momentum.

TRY ZONETRY ZONEM1M2L1L2LWRWD1D2D3D4D5D6
0.0s9.2s

Optional review

Open the frame-by-frame positions

Open +

Schematic — 10 snapshots. Arrows preview movement into the next snapshot.

Frame 1 · Start · pre-playT+0.0sDefence onside
TRY ZONETRY ZONEM1M2L1L2LWRWD1D2D3D4D5D6

M1 carries straight. M2 follows behind the ball ready to become half, while L1 stays behind and to the left as the next runner.

Frame 2 · Touch 1T+1.4sTouch · defence offside
TRY ZONETRY ZONETOUCH MARKONSIDE +7mM1M2L1L2LWRWD1D2D3D4D5D6

D3 makes a one-hand touch on M1 at the fixed 18m mark. M1 places the ball, then continues straight and right. The defence is now offside and begins retreating seven metres.

Frame 3 · M2 pickupT+2.5sPickup · defence retreating
TRY ZONETRY ZONETOUCH MARKONSIDE +7mM1M2L1L2LWRWD1D2D3D4D5D6

M2 picks up in the middle. L1 is available on the left and M1 has continued forward-right, giving M2 a clear pass option on either side while the defence retreats.

Frame 4 · M2 carriesT+3.1sBall live
TRY ZONETRY ZONETOUCH MARKONSIDE +7mRIGHT OPTIONM1M2L1L2LWRWD1D2D3D4D5D6BALL!

M2 carries at the decision point with L1 available on the left and M1 available on the right. The storyboard follows the left option first. Defenders who have reached seven metres may advance; any defender still short must keep retreating. D3 calls BALL and leads the line.

Frame 5 · PassT+3.8sBall live
TRY ZONETRY ZONETOUCH MARKONSIDE +7mM1M2L1L2LWRWD1D2D3D4D5D6

M2 passes backward to adjacent L1 on the left, then follows behind L1 to take the next scoop. M1 stays in the right channel as the next runner; nobody crosses through another player's lane.

Frame 6 · Touch 2T+5.3sTouch · defence offside
TRY ZONETRY ZONETOUCH MARKONSIDE +7mM1M2L1L2LWRWD1D2D3D4D5D6

L1 and D3 meet at Touch 2. M2 is tracking immediately behind L1 to become half, while M1 remains the next runner on the right.

Frame 7 · M2 pickupT+6.4sPickup · defence retreating
TRY ZONETRY ZONETOUCH MARKONSIDE +7mM1M2L1L2LWRWD1D2D3D4D5D6

L1 has rolled on the 23m touch mark and continues forward-left beyond the pass. M2 has already picked up while the defence is still retreating; M1 is immediately to the right as the next runner.

Frame 8 · M2 carriesT+7.0sBall live
TRY ZONETRY ZONETOUCH MARKONSIDE +7mM1M2L1L2LWRWD1D2D3D4D5D6BALL!

M2 is already carrying and begins moving diagonally toward M1 on the right. L1 continues forward-left beyond the ball path while onside defenders turn and advance.

Frame 9 · Pass 2T+7.7sBall live
TRY ZONETRY ZONETOUCH MARKONSIDE +7mM1M2L1L2LWRWD1D2D3D4D5D6

M2 passes backward to adjacent M1 on the right and keeps tracking behind him. M1 receives moving straight while M2 continues forward-right toward the next touch as the following half.

Frame 10 · Touch 3 · finishT+9.2sTouch · defence offside
TRY ZONETRY ZONETOUCH MARKONSIDE +7mM1M2L1L2LWRWD1D2D3D4D5D6

M1 and D4 meet at Touch 3. M2 has kept running behind M1 and is arriving at the rollball ready to become dummy half. L1 remains available on the left as the next runner. This is the review boundary.

Now run it at training

See training details →
Ask to play this week →