Animated sequence · fixed camera
Watch the Scoop in action
Now
D3 makes the touch: the tired defender is the target.
D3 is slow to reset and now has the longest retreat in the line.
Drag to inspect any moment. Player size and camera stay fixed.
The half picks up and accelerates past a defender who is still retreating, then passes backward to the support runner arriving at pace.
Watch the timing
Press Play and watch M1 continue left while M2 scoops to D3’s right. The pass must leave before D4 can make the touch.
Animated sequence · fixed camera
Now
D3 makes the touch: the tired defender is the target.
D3 is slow to reset and now has the longest retreat in the line.
Drag to inspect any moment. Player size and camera stay fixed.
Train the half to arrive at the mark already moving, with support deep enough to receive a backward pass without slowing down.
See training times →